Production Project session 4

SUMMARY

Role

player maker/ maker of things that move

Intention (SMART Goal)

SPECIFIC

make a working character for the player to move.

MEASURABLE

when I think I am far enough I will go even further.

ACHIEVABLE

I have the skills needed and if there are ones I don’t have and need I can learn them

RELEVANT

the reason for this goal is that I want to be good at game making

TIME-BOUND

the deadline is the end of the session and yes

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Shigeru Miyamoto

he is the godfather of Mario

Training Source(s)

character design book

Project Timeline

make background sprite

make character sprite

add behavers to sprites

Proposed Budget

300 mins at least

PRODUCTION – ACTION

GAME Creation

lost save file

Skills Commentary

got no comments

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

I solved the movement prob by looking up solutions

Ways of Working (Communication & Collaboration)

i was working alone si i have no idea how to answer this

Tools for Working (Info & Media Literacy)

i used google and youtube to help solve probs

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Wolfe thought it was cool that the fish moved and you could make the fish DISAPPEAR by touching it with the character

Self-Evaluation of Final Version

was not bad at all just needs a little refining

What I Learned

how to make a character move

Problems I Solved

how to get the character to stay within the boundaries of the world

Grammar and Spelling

Editor